AI Insights · Timothy · July 2021
Top 5 Otome Games in Australia Q2 2021: Unified Platform Performance
Discover the performance trends of the top 5 Otome games in Australia for Q2 2021, including weekly downloads, revenue, and active users.
In the second quarter of 2021, the top 5 Otome games in Australia showcased intriguing trends in downloads, revenue, and active users. Here's a breakdown of their performance based on Sensor Tower data:
Flipped in Love demonstrated a dynamic revenue trend, starting at approximately $4.2K at the end of March and peaking at around $12K in mid-June. Downloads were more volatile, beginning with 377 and reaching a low of 51 in mid-June before a slight recovery to 154 by the end of the quarter. Active users saw a general decline from 830 to 612.
Obey Me! - Anime Otome Sim - experienced fluctuations in revenue, starting at $6.3K and peaking at $10.3K in early June before settling at $4.5K by the end of June. Downloads showed a stable pattern, hovering around 800 initially and ending the quarter at 756. Active users saw minor variations, starting at 2327 and ending at 2238.
IkemenSengoku Otome Anime Game showed a steady increase in revenue, beginning at $1.7K and reaching $4.1K by the end of June. Downloads remained relatively low but stable, starting at 80 and ending at 111. Active users exhibited a slight upward trend, from 197 to 241.
Love 365: Find Your Story had a varied revenue performance, peaking at $2.2K in mid-May before settling at $1.2K by the end of June. Downloads were relatively consistent, ranging from 135 to 276. Active users remained steady, starting at 809 and ending at 798.
Court of Darkness saw a notable peak in revenue in late May at $2.2K, with a general trend around $1.2K by quarter’s end. Downloads were stable, starting at 323 and ending at 346.
For more detailed insights and data, visit Sensor Tower.